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Re: Hey Chrome DragonView parent
POSTED BY: Chrome Dragon2006-04-28 05:53 UTC
OK let me clear a few things up. “Made invincibility” is the type of invincibility given to you by a power up. Example: Diddy Kong breaks an invincibility barrel and starts to sparkle. The code just keeps the effect on all the time. “Hit invincibility” is the type of invincibility you get from taking damage. Example: Mega Man gets whacked and starts to blink. The code keeps you in a post damage state so you essentially walk through all enemies without touching them.

Score modifiers are just the line of code that controls score but since score can go to such a high number there is always more then one address. If 7E1010** is the code then you could put in 7E101001 or 7E101002 or 7E101003 depending on how high you want your score to be. 01 might control the first 3 score digits while 02 controls the next 3 and 03 the 3 after that. Also some games require that you put in codes for all digits if you want to change any at all.
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Re: Hey Chrome Dragon
POSTED BY: CheatZILLA Support2006-04-28 15:12 UTC
With the invincible codes, it would probably be better to put in a description that's specific to the game rather than something generic. Like with Diddy Kong "Invincible (always sparkling)" or with Mario Bros "Invincible (always have star)" or with games that make you flash while invincible "Invincible (always flashing)"

I see you changed the two I mentioned, thanks!
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Re: Hey Chrome Dragon

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