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Re: new youtube tutorial page | View parent | POSTED BY: Chrome Dragon | 2008-08-21 22:43 UTC | Wow, you make it look easy. I watched your videos and tired it out and it's kind of working. Is there a way to tell when a game is using that specific room size rule? And can Cheat Engine alone be used to find break points? | Reply | |
Re: new youtube tutorial page | | POSTED BY: darien dark | 2008-08-22 04:21 UTC | game with memory allocation subroutines have a few elements in common, first off, only new 2d system like gba work with this method. another hint that your game might work with it is when your almost always in closed off rooms in the middle of nothing. the reason it looked so easy is because I recursed several times before recording. cheat engine can't find breakpoints in emulators, it just can't differentiate between the game code and the emulator data, you need an emulator with breakpoint support. later I'll post a video showing how to use breakpoint with emulators that don't support it | Reply | | | |
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