| Hey, great, your back. I checked out the videos, they're very informative. Your method is the same I use to make codes for damage triggered endless invincibility in platform games. I just haven't been creative enough looking for moments in the game when the character is considered above or beyond walls. I forgot about the wall masters in Zelda and I didn't realize jumping produced the same effect. In the future I'll keep my eyes open for anything that seems to push the character out of bounds like that. | Reply |