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Cheats are user contributed and may or may not work for you. Whenever possible the cheats have been tested. Some cheats may work for some people and not others due to differences in game revisions or differences in hardware used to play the game. No guarantee is made for the usability of any cheat.

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Displaying cheats for Super NES Street Fighter II Turbo

80C1F0:20
1st bonus round is 20 seconds
80C1F0:60
1st bonus round is 60 seconds
80C1F0:80
1st bonus round is 80 seconds
80C1F0:99
1st bonus round is 99 seconds instead of 40
C0E1BD:00
1st hit of any kind defeats opponent
00CA35:A0
1st pl. can influence 2nd pl. moves!!!
C1EC29:14
1st throws do more damage (if you have enough energy), others do less damage
80C1F2:20
2nd bonus round is 20 seconds
80C1F2:60
2nd bonus round is 60 seconds
80C1F2:80
2nd bonus round is 80 seconds
80C1F2:99
2nd bonus round is 99 seconds
C0CC2F:01
After round says time, CPU never counts your score.
C198DE:00
After you win you go into your ready pose (turn off effect to stop)
C198DC:77
After you win, you will look like you were hit in the face and bounce
C0CC5F:FF
Almost perfect no stats or energy code. It hides in the background.
C193DF:77
Any hit, even when blocked, knocks you to the floor.
C18850:0B
Balrog's first Dash Punch goes faster
C18850:01
Balrog's first Dash Punch(tm) goes slower
80E2D5:0A
Balrog's first Turn Punch goes faster Chun Li(tm) Codes
80E2D5:02
Balrog's first Turn Punch(tm) goes slower (& a little backward)
80E198:0A
Blanka's hard Rolling Attack goes faster
80E198:01
Blanka's hard Rolling Attack(tm) goes slower
80E1A1:0C
Blanka's hard Vertical Rolling Attack goes out farther
80E1A1:01
Blanka's hard Vertical Rolling Attack(tm) doesn't go as far
80E194:0A
Blanka's light Rolling Attack goes faster
80E194:01
Blanka's light Rolling Attack goes slower
80E19D:01
Blanka's light Vertical Rolling Attack doesn't go as far
80E196:0A
Blanka's medium Rolling Attack goes faster
80E196:01
Blanka's medium Rolling Attack goes slower
80E19F:01
Blanka's medium Vertical Rolling Attack doesn't go as far
80E19F:0C
Blanka's medium Vertical Rolling Attack goes out farther
C0DC72:DC
Both players invisible and stuck in thier own corners, but can strike
00CA74:83
buttons are switched or something
C09864:2B
Champion Edition CPU Vs CPU
80E1B6:0A
Chun Li's hard Whirlwind Kick goes farther
80E1B2:01
Chun Li's light Whirlwind Kick doesn't go as far
80E1B2:0A
Chun Li's light Whirlwind Kick goes farther Blanka(tm) Codes
80E1B4:01
Chun Li's medium Whirlwind Kick doesn't go as far
80E1B4:0A
Chun Li's medium Whirlwind Kick goes farther
C19982:77
CPU does strange things on Difficulty 8. Best FX with Dhalsim.
C188DE:77
CPU fireballs are dark blue
C183AF:77
CPU is invisible
C1A3CF:D7
Damage indicators float downward instead of disappearing
C0CC7F:01
Dots or lines under the energy bar. Names are gone or scrambled and time is barely readible.
23B2-8DAI
Each hit knocks your opponent off the top of the screen. Turn GG off
80E177:01
Edmond Honda's hard Sumo Head Butts are slower
80E177:0F
Edmond Honda's hard Sumo Head Butts(tm) are faster
80E180:18
Edmond Honda's hard Sumo Smashes go off the top of the screen
80E180:12
Edmond Honda's hard Sumo Smashes(tm) are faster
80E173:0F
Edmond Honda's light Sumo Head Butts are faster
80E173:01
Edmond Honda's light Sumo Head Butts are slower
80E17C:12
Edmond Honda's light Sumo Smashes are faster Sagat(tm) Codes
80E175:0F
Edmond Honda's medium Sumo Head Butts are faster
80E175:01
Edmond Honda's medium Sumo Head Butts are slower
80E17E:12
Edmond Honda's medium Sumo Smashes are faster
C0CC6F:C6
Energy meter ALWAYS goes to the right when hit. It's also doubled.
C0CC2F:FF
Everlasting winning or losing pose.
C0FC12:FF
Every face on select screen is Ryu's
80E36F:00
Extra slow backwards fire balls or sonic boom (Fierce)
80E36B:00
Extra slow backwards fire balls or sonic boom (Jab)
80E177:FF
Extra slow e. Honda head butt
E1C771:3F
Fast fireballs and sonic booms
C1F3DF:FD
Fighter select boxes made of parts of the SF2:T logo
C19CBF:A5
Fireballs go nowhere
C186DF:C9
Game BO's at match
00E08A:27
Give Ryu electric fireballs(turn off when at M.Bison)
00CAF1:CE
Got to VS mode and whatever stage you go to, you will play against him!
C1E36F:7B
Guile's leaping Hard and Medium attacks drain his life
80E15B:F4
Hard Hurricane Kicks go Backwards when you face right
80E36F:EF
Hard projectiles go faster
80E36F:FF
Hard projectiles go slower
C3B67A:08
Hard special moves become disabled
C1B27A:00
Hard special moves become light
C1BA7A:02
Hard special moves become medium
C3B67A:03
Hard special moves become strange
00DA84:83
hit enemy anywhere!
C0DC12:FF
Hit from almost anywhere
C193DF:78
Hitting the CPU will turn it into a punching bag. Boosts Score.
C1862F:FF
In round 2, Player 1 is invisible and makes Player 2 float by jumping
95C372:3F
Infinite energy
7E052F:B0
7E0530:B0
7E0636:B0
Infinite Health P1. Your player also gets no effect from enemy hits, ie. Ignores attacks.
Submitted by Dreamdweller
C0C875:00
Infinite time
C186DF:BF
Invisible players
C19060:00
Jump to disappear. You will be invisible and invulnerable.
80D603:07
Ken jumps backward farther
80D5FB:F7
Ken jumps forward farther
80E14F:01
Ken's hard Dragon Punch doesn't go as far
80E14F:0E
Ken's hard Dragon Punch goes farther
80E14D:01
Ken's medium Dragon Punch doesn't go as far
80E14D:0B
Ken's medium Dragon Punch goes farther
80E36B:EF
Light projectiles go faster
80E36B:FF
Light projectiles go slower Edmond Honda(tm) Codes
80E259:0A
M. Bison's hard Psycho Crusher goes faster
80E259:01
M. Bison's hard Psycho Crusher(tm) goes slower
80E262:0A
M. Bison's hard Scissor Kick goes faster
80E262:01
M. Bison's hard Scissor Kick(tm) goes slower
80E255:01
M. Bison's light Psycho Crusher goes slower
80E25E:0A
M. Bison's light Scissor Kick goes faster Balrog(tm) Codes
80E25E:01
M. Bison's light Scissor Kick goes slower
80E257:01
M. Bison's medium Psycho Crusher goes slower
80E257:0A
M. Bison's medium Psycho Crusher goes faster
80E260:0A
M. Bison's medium Scissor Kick goes faster
80E260:01
M. Bison's medium Scissor Kick goes slower
80E36D:00
Medium projectiles go backwards slowly
80E36D:EF
Medium projectiles go faster
80E36D:FF
Medium projectiles go slower
0289FE:C1
missing faces and choices
C183DF:77
Missing text and cursor
C0E21B:B5
Most attacks do no damage (throws still work)
C1E4E3:A5
Most special moves go nowhere
C19AD0:F7
Moves are LETHAL! After you kill each other you don't die.
C1869F:FF
Near invisibility. Ken's head still visible
C1A38F:DD
No damage or block indicators
00DAB5:F3
no fall when hit with AXE KICK
008EA4:C4
no names in select screen
00CEC4:C4
NO THROWS !! (great in vs.)
C18B88:77
Occasionally you will face the wrong direction, really confuses CPU
C19CBF:D0
Odd Colored non-moving Projectiles
00DAE4:83
One punch or kick KILLS !!
C186D8:11
Only player on right is visible
C091D2:77
Pixelates certain backgrounds and selection screens
C091D2:FF
Pixelates more of the backgrounds
00BB42:52
Play 23 rounds against 1 World Warrior
D0986E:AC
Player 2 is there, as if you had pressed start on controller 2
C1A0D2:95
Player 2 jumps strangly (short hops, random lengths, etc.)
C183FF:77
Player Select screen is missing and you can't see the blows you
C0E317:00
Players can walk through each other
C1B072:8B
Press down to sweep
C1B072:67
Press down to Teleport. Player 2 can push down to move Player 1
00DD2C:07
Prevent computer from blocking low attacks
C1E35F:B7
Projectiles don't exist
C0DC22:FF
Projectiles sometimes hit low
C08CE2:69
Push Start for vs. battle on the FIRST select screen.
C1B072:D7
Pushing down mixes your responses with your enemy's. You are vuln.
00CD8E:53
Rebounding Fireballs
C0BC02:FF
Repeat stage names, turn of GG to stop
C18AD3:77
Resets when you throw an enemy
80D583:07
Ryu jumps backward farther
80D57B:F7
Ryu jumps forward farther Ken(tm) Codes
80E143:08
Ryu's hard Dragon Punch goes farther
80E143:01
Ryu's hard Dragon Punch(tm) doesn't go as far
80E13F:08
Ryu's light Dragon Punch goes farther
80E141:01
Ryu's medium Dragon Punch doesn't go as far
80E141:08
Ryu's medium Dragon Punch goes farther
80E2B7:0B
Sagat's hard Tiger Knee goes left
80E2B5:0B
Sagat's hard Tiger Knee(tm) goes farther
80E29D:08
Sagat's hard Tiger Uppercut(tm) goes farther
80E359:02
Sagat's high Tiger Shots(tm) are disabled-- you can still do the move but no projectile comes out
80E2A5:0B
Sagat's light Tiger Knee goes farther 70 Bison(tm) Codes
80E299:08
Sagat's light Tiger Uppercut goes farther
80E35B:02
Sagat's low Tiger Shots are disabled
80E2AD:0B
Sagat's medium Tiger Knee goes farther
80E29B:08
Sagat's medium Tiger Uppercut goes farther
C186D0:11
Segmented while doing moves
C0E1BD:11
Slow play,no moves damage except throws & holds.
C0FC02:FF
Some icons on top of screen, no flags either
EDB2-7DAI
Some special moves freeze opponent. (H-Kicks, Sumo head butt, etc.)
C0D36E:58
Start with 1/2 energy
C0D36E:2C
Start with 1/4 energy
80C1EE:10
Start with 10 seconds
C0D36E:84
Start with 3/4 energy
80C1EE:30
Start with 30 seconds
80C1EE:50
Start with 50 seconds
80C1EE:70
Start with 70 seconds
80C1EE:90
Start with 90 seconds instead of 99
C186CF:FF
The back half of the fighters is visible the rest isn't
C1EC29:A3
Throws do no damage
C1EC29:FF
Throws do NO damage
C1EC29:00
Throws do no damage or alot more damage. Unknown:
C0C844:8E
Timer doesn't count down
C09864:33
Turbo Edition CPU Vs CPU
C08C8E:E2
Watch the demo, it's awesome! Ryu's is the best!
008A34:C0
weak attack doesn't work
019AD3:62
When you throw the enemy the screen freezes and and part of the background shifts out of place.
C198DE:01
When you win you imitate him!
C198DE:64
When you win, you look away in disgust (turn effect off to stop).
C0C523:01
Winner of 2nd round wins the battle
C1863F:FF
You are 2-5 inches right of your real position. Look at shadows, not
C1939A:2A
You make special move sounds when you do some normal attacks
C19092:EE
You will freeze before doing a jumping attack
C1C92A:64
You will suffer an unexpected energy loss randomly.

 

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