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Cheats are user contributed and may or may not work for you. Whenever possible the cheats have been tested. Some cheats may work for some people and not others due to differences in game revisions or differences in hardware used to play the game. No guarantee is made for the usability of any cheat.

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Displaying cheats for NES Ultima: Quest of the Avatar

Binary (convertible) codes as:
6875:0F
6876:27
Infinite HP
Submitted by supersonicjc
6827:0F
6828:27
Infinite Money
Submitted by supersonicjc
6893:63
Infinite MP
Submitted by supersonicjc
Game Genie codes
AAOEENIA
+1 axe costs $172 instead of $3500
Submitted by NukeyShay
AAEEENYA
+1 bow costs $160 instead of $4000
Submitted by NukeyShay
AAXEKNYA
+1 chain costs $160 instead of $4000
Submitted by NukeyShay
AAXEEYGA
+1 cloth costs $176 instead of $1200
Submitted by NukeyShay
AAXEVNLP
+1 plate costs $88 instead of $7000
Submitted by NukeyShay
AAOAVYIA
+1 sword costs $220 instead of $1500
Submitted by NukeyShay
PAEENYOT
Axe costs 1 instead of 225
NNNPTSLE
bard has 255mp instead of 11

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AESOTILE
bard starts at level 8 instead of 3
Submitted by NukeyShay
ZLEOTTTP
bard starts with 50 dexerity instead of 20

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPTVPP
bard starts with 50 intellect instead of 25

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZUNOTIGP
bard starts with 50 strength instead of 20

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
NVVPYSGZ
+
LEVOAIPA
bard starts with 999hp instead of 300
Submitted by NukeyShay
TZOOATAA
bard starts with a LOT of experience
Submitted by NukeyShay
SAXOYTOA
bard starts with dagger instead of sling
Submitted by NukeyShay
OPUPATEO
bard starts with exotic armor instead of cloth (don't drop it!)
Submitted by NukeyShay
NAXOYTOE
bard starts with exotic sword instead of sling (don't drop it!)
Submitted by NukeyShay
SAXOYTOE
bard starts with wand instead of sling (don't drop it!)
Submitted by NukeyShay
AAEAKYZA
Bow costs 168 instead of 680
NNEZXZYE
bridge troll (orc) is worth 255 experience instead of 7
Submitted by NukeyShay
AAXAKYZA
Chain costs 88 instead of 600
ZAOENYZL
cloth costs $2 instead of $100
Submitted by NukeyShay
ZAEESYGT
club costs $2 instead of $100
Submitted by NukeyShay
AAEAVYIA
crossbow costs $120 instead of $1400
Submitted by NukeyShay
AAVILSZA
Cure poison costs nothing instead of 10
NNNOAIAO
druid has 255mp instead of 16

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AEVPAIZE
druid starts at level 8 instead of 2
Submitted by NukeyShay
VAUPLTVE
druid starts with +2 axe instead of staff (don't drop it!)
Submitted by NukeyShay
ZLOPATTP
druid starts with 50 dexerity instead of 22

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEOATGP
druid starts with 50 intellect instead of 20

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPATZP
druid starts with 50 strength instead of 18

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
NVVOLSEG
+
LEVOGIAA
druid starts with 999hp instead of 200
Submitted by NukeyShay
TZOOGTAA
druid starts with a LOT of experience
Submitted by NukeyShay
SAUPLTVA
druid starts with dagger instead of staff
Submitted by NukeyShay
OPUPGTEO
druid starts with exotic armor instead of cloth (don't drop it!)
Submitted by NukeyShay
NAUPLTVE
druid starts with exotic sword instead of staff (don't drop it!)
Submitted by NukeyShay
NNNPYIAE
fighter has 255mp instead of none

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AESOYILE
fighter starts at level 8 instead of 3
Submitted by NukeyShay
ZLEOYTPP
fighter starts with 50 dexerity instead of 17

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPYTLP
fighter starts with 50 intellect instead of 19

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZUNOYSLP
fighter starts with 50 strength instead of 27

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
LKNPYIAE
Fighter starts with 75 Magic Points instead of none
LEVOZIPA
Fighter starts with 812 Hit Points instead of 300
NVVOPSGZ
+
LEVOZIPA
fighter starts with 999hp instead of 300
Submitted by NukeyShay
TZOOZTAA
fighter starts with a LOT of experience
Submitted by NukeyShay
SAUPPVEA
fighter starts with dagger instead of axe
Submitted by NukeyShay
OPUPZTOO
fighter starts with exotic armor instead of leather (don't drop it!)
Submitted by NukeyShay
NAUPPVEE
fighter starts with exotic sword instead of axe (don't drop it!)
Submitted by NukeyShay
NYOOPVSK
Fighter starts with Experience of 255 instead of 205
AUNOYSLP
Fighter starts with Strength of 48 instead of 27
SAUPPVEE
fighter starts with wand instead of axe (don't drop it!)
Submitted by NukeyShay
AAUAUYZA
free ash (drop a coin when buying or lose honesty, though)
Submitted by NukeyShay
AAUASYTA
free garlic (drop a coin when buying or lose honesty, though)
Submitted by NukeyShay
AENEOVGA
free gems instead of $10 each
Submitted by NukeyShay
AAUAKYIA
free ginseng (drop a coin when buying or lose honesty, though)
Submitted by NukeyShay
AAUANYTA
free moss (drop a coin when buying or lose honesty, though)
Submitted by NukeyShay
AENESTIA
free oil instead of $5 each
Submitted by NukeyShay
AENESTIA
free oil instead of $5 each
Submitted by NukeyShay
AAUEENPA
free pearl (drop a coin when buying or lose honesty, though)
Submitted by NukeyShay
AAUAVYLA
free silkweb (drop a coin when buying or lose honesty, though)
Submitted by NukeyShay
AENANTIA
free torches instead of $5 each
Submitted by NukeyShay
AEKITITG
Heal costs nothing instead of 70
AENEKTYA
key costs $208 instead of $2000
Submitted by NukeyShay
PAXAONEG
Leather costs 1 instead of 200
NNNPIIZU
mage has 255mp instead of 50

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AESOIIZE
mage starts at level 8 instead of 2
Submitted by NukeyShay
VAXOITVE
mage starts with +2 axe instead of staff (don't drop it!)
Submitted by NukeyShay
PAOPTTAA
Mage starts with 381 Experience points instead of 125
ZLEOIVPP
mage starts with 50 dexerity instead of 25

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPITYP
mage starts with 50 intellect instead of 23

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZUNOIIAP
mage starts with 50 strength instead of 16

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZEVPTIAA
Mage starts with 712 Hit Points instead of 200
NVVPISEG
+
LEVPTIAA
mage starts with 999hp instead of 200
Submitted by NukeyShay
TZOPTTAA
mage starts with a LOT of experience
Submitted by NukeyShay
SAXOITVA
mage starts with dagger instead of staff
Submitted by NukeyShay
OPXOTTEO
mage starts with exotic armor instead of cloth (don't drop it!)
Submitted by NukeyShay
NAXOITVE
mage starts with exotic sword instead of staff (don't drop it!)
Submitted by NukeyShay
AXNOIIAP
Mage starts with Strength of 32 instead of 16
NNNOZSZE
paladin has 255mp instead of 10

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AEVPZILE
paladin starts at level 8 instead of 3
Submitted by NukeyShay
ZLOPZTGP
paladin starts with 50 dexerity instead of 20

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEOZTZP
paladin starts with 50 intellect instead of 18

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPZTIP
paladin starts with 50 strength instead of 21
Submitted by NukeyShay
NVVOYSGZ
+
LENPAIPA
paladin starts with 999hp instead of 300
Submitted by NukeyShay
TZXPATPA
paladin starts with a LOT of experience
Submitted by NukeyShay
SAUPYVOA
paladin starts with dagger instead of regular sword
Submitted by NukeyShay
OPUOATXO
paladin starts with exotic armor instead of chain (don't drop it!)
Submitted by NukeyShay
NAUPYVOE
paladin starts with exotic sword instead of regular sword (don't drop it!)
Submitted by NukeyShay
SAUPYVOE
paladin starts with wand instead of regular sword (don't drop it!)
Submitted by NukeyShay
AAXEXNPA
Plate costs 196 instead of 2500
NNNOLSLE
ranger has 255mp instead of 11

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AEVPLIZE
ranger starts at level 8 instead of 2
Submitted by NukeyShay
ZLOPLTTP
ranger starts with 50 dexerity instead of 22

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEOLTLP
ranger starts with 50 intellect instead of 19

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPLVAP
ranger starts with 50 strength instead of 24

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
NVNPPSEG
+
LENPZIAA
ranger starts with 999hp instead of 200
Submitted by NukeyShay
TZXPZTAA
ranger starts with a LOT of experience
Submitted by NukeyShay
SAUOPVOA
ranger starts with dagger instead of regular sword
Submitted by NukeyShay
OPUOZTOO
ranger starts with exotic armor instead of leather (don't drop it!)
Submitted by NukeyShay
NAUOPVOE
ranger starts with exotic sword instead of regular sword (don't drop it!)
Submitted by NukeyShay
SAUOPVOE
ranger starts with wand instead of regular sword (don't drop it!)
Submitted by NukeyShay
TGEEKYAE
sell staffs for $9994 instead of $10
Submitted by NukeyShay
NNNOGIAE
shepherd has 255mp instead of none

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AEVPGIZE
shepherd starts at level 8 instead of 2
Submitted by NukeyShay
ZLOPGTPP
shepherd starts with 50 dexerity instead of 17

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEOGTZP
shepherd starts with 50 intellect instead of 18

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPGTZP
shepherd starts with 50 strength instead of 18

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
NVNPLSEG
+
LENPGIAA
shepherd starts with 999hp instead of 200
Submitted by NukeyShay
TZXPGTAA
shepherd starts with a LOT of experience
Submitted by NukeyShay
SAUOLTVA
shepherd starts with dagger instead of staff
Submitted by NukeyShay
OPUOGTEO
shepherd starts with exotic armor instead of cloth (don't drop it!)
Submitted by NukeyShay
NAUOLTVE
shepherd starts with exotic sword instead of staff (don't drop it!)
Submitted by NukeyShay
SAUOLTVE
shepherd starts with wand instead of staff (don't drop it!)
Submitted by NukeyShay
NYNZNZGE
skeleton is worth 255 experience instead of 4
Submitted by NukeyShay
ZAEAONZI
sling costs $2 instead of $90
Submitted by NukeyShay
PAEEUYGP
Staff costs 1 instead of 20
GTXPIVAA
Start with 100 Ash instead of 8
GTXOLTAA
Start with 100 Fungus instead of none
GTXPYVPA
Start with 100 Garlic instead of 9
GTXPTVAA
Start with 100 Ginseng instead of 8
GTXOGTAA
Start with 100 Manroot instead of none
GTXOPVAA
Start with 100 Moss instead of 8
GTXOZTGA
Start with 100 Pearl instead of 4
GTXOATYA
Start with 100 Silkweb instead of 7
AAKPTIPA
Start with 144 Gold Pieces (for experts)
NYXPIVAE
start with 255 ash instead of 8
Submitted by NukeyShay
NYXOZTGE
start with 255 black pearl instead of 4
Submitted by NukeyShay
NYXOPVAE
start with 255 blood moss instead of 8
Submitted by NukeyShay
NYXOLTAE
start with 255 fungus instead of none
Submitted by NukeyShay
NYXPYVPE
start with 255 garlic instead of 9
Submitted by NukeyShay
NYXPTVAE
start with 255 ginseng instead of 8
Submitted by NukeyShay
NYXOGTAE
start with 255 manroot instead of none
Submitted by NukeyShay
NYXOATYE
start with 255 silkweb instead of 7
Submitted by NukeyShay
APKPTIPA
Start with 4240 Gold Pieces
EZKPTIPE
Start with 43152 Gold instead of 400
Submitted by aleyusef
AZKPTIPA
Start with 8336 Gold Pieces instead of 400
AAOAXYPA
Sword costs 144 instead of 400
NNNOPIGE
tinker has 255mp instead of 4

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
AEVPPIZE
tinker starts at level 8 instead of 2
Submitted by NukeyShay
ZLOPPTZP
tinker starts with 50 dexerity instead of 18

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEOPVAP
tinker starts with 50 intellect instead of 24

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
ZLEPPTIP
tinker starts with 50 strength instead of 21

Note: may be lost when touching dungeon balls or speaking with Lord British
Submitted by NukeyShay
NVVOISEG
+
LEVOTIAA
tinker starts with 999hp instead of 200
Submitted by NukeyShay
TZOOTTAA
tinker starts with a LOT of experience
Submitted by NukeyShay
SAUPITNA
tinker starts with dagger instead of club
Submitted by NukeyShay
OPUPTTOO
tinker starts with exotic armor instead of leather (don't drop it!)
Submitted by NukeyShay
NAUPITNE
tinker starts with exotic sword instead of club (don't drop it!)
Submitted by NukeyShay
SAUPITNE
tinker starts with wand instead of club (don't drop it!)
Submitted by NukeyShay
AAOEXNPP
wand costs $100 instead of $6500
Submitted by NukeyShay

 

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